* PrBoom Launcher 0.4 *

(c) 2004 Jussi Salin (windi)

The project is under the GNU Public License (find it somewhere if you
want to read it).

TNX for everyone on #zdaemon.fi for ideas.



What is it
==========

It's a simple application for launching prboom.exe and prboom_server.exe.
Prboom is a Doom source port which is pretty good I think, but it had no
GUI and most multiplayer settings had to be given manually on command line.
While command lines are nice they are not straightforward for some players
and it's always nice to have features like the IP "phonebook" and
saved settings for the next time.



Requirements
============

The launcher was made with Delphi 5 and RX Tools, it requires no special
DLL's or anything. Earlier versions 0.1 and 0.2 were made with
Visual Studio .NET's Visual Basic but the program got very slow and
required the huge .NET framework to be installed on all users. :(



Some tips
=========

If you leave a field empty it doesn't get used at all. For example if you
set up a Doom 2 game you don't want to give the episode. Record prefix
is used when recording a demo. The current date, time and extension will
be added at the end of it automatically.



Changelist
==========

0.4
- Hosting a game actually works now (oops:)

0.3
- Rewritten in Delphi 5 (Visual Basic .NET was too much of a bloat)

0.2
- Some new options

0.1
- First release made with Visual Basic .NET



To do
=====

- double clicking in the host list
- prboom.cfg options, especially compability level
- demo playback



Contact
=======

Mail me at buppi@uk2.net (my gaming e-mail account).
